struct Vec3
{
ut::ResF32 x;
ut::ResF32 y;
ut::ResF32 z;
};
Maintains 3D vectors inside resources.
| x | The x coordinate value. | |
|---|---|---|
| y | The y coordinate value. | |
| z | The z coordinate value. |
| Constructors and Destructors | ||
|---|---|---|
| Vec3 | Constructor. | |
| Other | ||
| operator const math::VEC3 | A conversion operator. | |
CONFIDENTIAL