struct Vec2
{
ut::ResF32 x;
ut::ResF32 y;
};
Maintains 2D vectors inside resources.
| x | The x coordinate value. | |
|---|---|---|
| y | The y coordinate value. |
| Constructors and Destructors | ||
|---|---|---|
| Vec2 | Constructor. | |
| Other | ||
| operator const math::VEC2 | A conversion operator. | |
CONFIDENTIAL