struct Layout
{
ut::BinaryBlockHeader blockHeader;
ut::ResU8 originType;
ut::ResU8 padding[3];
Size layoutSize;
};
Data block for defining the layout.
| blockHeader | Header. | |
|---|---|---|
| originType | The screen orientation. (Not used.) | |
| padding | (Not used.) | |
| layoutSize | The screen size of the layout. |
CONFIDENTIAL