nw::lyt::Window::Window Constructor

Syntax

Window(
     u8 contentTexNum,
     u8 frameLTTexNum,
     u8 frameRTTexNum,
     u8 frameRBTexNum,
     u8 frameLBTexNum
);

Arguments

Name Description
contentTexNum Maximum number of textures to be used within the content region.
frameLTTexNum The maximum number of textures to be used by the frame on the upper left side.
frameRTTexNum The maximum number of textures to be used by the frame on the upper right side.
frameRBTexNum The maximum number of textures to be used by the frame on the bottom right side.
frameLBTexNum The maximum number of textures to be used by the frame on the lower left side.

Description

Constructor.

This constructor allocates memory for the number of textures specified for the content region and frame (four sides), and generates an object.

Revision History

2009/09/18
Initial version.

CONFIDENTIAL