nw::lyt::Window::SetTexCoordNum Member Function

Syntax

void SetTexCoordNum(
     u8 num
);

Arguments

Name Description
num The number of stored texture coordinates.

Return Values

None.

Description

Sets the number of stored texture coordinates used by the content region.

The value specified for num must be equal to or less than the number of storable texture coordinates.

See Also

ReserveTexCoord
GetTexCoord

Revision History

2009/09/18
Initial version.

CONFIDENTIAL