void SetTexSRTElement(
u32 idx,
u32 eleIdx,
f32 value
);
| Name | Description | |
|---|---|---|
| idx | The TexSRT index. | |
| eleIdx | The component index. | |
| value | The component value. |
Sets textures SRT parameters by specifying a component.
Specifies the display position, rotation, and scale ratio components of a texture and sets them.
Use lyt::AnimTargetTexSRT to specify eleIdx.
This function generates an assert if a value larger than the storable number of texture SRT matrices set by the ReserveMem() or SetTexSRTNum() function is passed in idx.
CONFIDENTIAL