nw::lyt::LoadTexture Function

Syntax

const TextureInfo LoadTexture(
     const void * pImgRes,
     u32 size,
     int texLoadFlag = 0
);

Arguments

Name Description
pImgRes Resource.
size Resource size.
texLoadFlag Flag for controlling the loading method.

Return Values

Returns texture information.

Description

Loads textures into OpenGL.

NN_GX_MEM_FCRAM | GL_NO_COPY_FCRAM_DMP is specified when the default value is used for texLoadFlag.

Revision History

2009/09/18
Initial version.
2010/06/18
Added the texLoadFlag argument.

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