virtual AnimTransform * CreateAnimTransform(); virtual AnimTransform * CreateAnimTransform( const void * animResBuf, ResourceAccessor * pResAcsr ); virtual AnimTransform * CreateAnimTransform( const AnimResource & animRes, ResourceAccessor * pResAcsr );
| CreateAnimTransform ( ) | Creates an animation. |
| CreateAnimTransform ( const void *, ResourceAccessor * ) | Creates an animation. |
| CreateAnimTransform ( const void *, ResourceAccessor * ) | Creates an animation. |
Only an animation object is created.
Creates an animation object and binds the specified resource. Fails if the resource format is invalid.
Use BindAnimationAuto when shared animation data is included in the animation resource.
Creates an animation object and binds the specified resource. Fails if the resource format is invalid.
Use BindAnimationAuto when shared animation data is included in the animation resource.
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