nw::gfx::res::ResTextureCombiner::Source Enumerated Type

Syntax

enum Source;

Value

Value Description
SOURCE_PRIMARY_COLOR Result output by vertex shader.
SOURCE_FRAGMENT_PRIMARY_COLOR The primary color.
SOURCE_FRAGMENT_SECONDARY_COLOR The secondary color.
SOURCE_TEXTURE0 Texture 0.
SOURCE_TEXTURE1 Texture 1.
SOURCE_TEXTURE2 Texture 2.
SOURCE_TEXTURE3 Texture 3.
SOURCE_CONSTANT Contant color.
SOURCE_PREVIOUS The output result of the previous stage.
SOURCE_PREVIOUS_BUFFER Buffer from previous stage

Description

Definition of the source setting for the texture combiner.


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