class ResPrimitiveSet : public nw::ut::ResCommon< ResPrimitiveSetData >
Binary resource class that represents multiple primitives that affect the same group of matrices.
SkinningModeType
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Represents the skinning mode. |
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| ResPrimitiveSet | Constructor. | |
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| ref | ||
operator ==
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operator !=
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| GetBoneIndexTableCount | Gets the number of items in the bone index table. | |
| GetBoneIndexTable | Gets the bone index table. | |
| SetBoneIndexTable | Sets an item in the bone index table list. | |
| GetSkinningMode | Gets the skinning mode. | |
| SetSkinningMode | Sets the skinning mode. | |
| GetPrimitivesCount | Gets the number of primitives. | |
| GetPrimitives | Gets a primitive. | |
| Setup | Initializes a resource. | |
Cleanup
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Prepares to free a resource. | |
| ptr | Returns a pointer to a binary resource structure. (Inherited from ResCommon) |
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IsValid
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Determines whether a pointer to a resource is null.(Inherited from ResCommonBase. |
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| S | GetClassName |
nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResPrimitiveSet
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