class ResParticleAnimation : public nw::ut::ResCommon< ResParticleAnimationData >
Binary resource class representing particle animation.
| ResParticleAnimation | Constructor. | |
|---|---|---|
| ref | ||
operator ==
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operator !=
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| GetParticleAnimationOption | ||
| GetAnimationLength | ||
| SetAnimationLength | ||
| GetAnimationDimension | ||
| SetAnimationDimension | ||
| GetAnimationStride | ||
| SetAnimationStride | ||
| GetAnimationEnabledCount | ||
| GetAnimationEnabled | ||
| SetAnimationEnabled | ||
| GetAnimationDataCount | ||
| GetAnimationData | ||
| SetAnimationData | ||
GetTypeInfo
|
Gets instance type information. | |
| ptr | Returns a pointer to a binary resource structure. (Inherited from ResCommon) |
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IsValid
|
Determines whether a pointer to a resource is null.(Inherited from ResCommonBase. |
|
| S | GetClassName |
nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResParticleAnimation
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