class ResFragmentLightingTable : public nw::ut::ResCommon< ResFragmentLightingTableData >
Binary resource class that represents fragment lighting tables.
| ResFragmentLightingTable | Constructor. | |
|---|---|---|
| ref | ||
operator ==
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operator !=
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| GetReflectanceRSampler | Gets the lookup table for the R component of a reflection. | |
| GetReflectanceGSampler | Gets the lookup table for the G component of a reflection. | |
| GetReflectanceBSampler | Gets the lookup table for the B component of a reflection. | |
| GetDistribution0Sampler | Gets the lookup table for Distribution 0. | |
| GetDistribution1Sampler | Gets the lookup table for Distribution 1. | |
| GetFresnelSampler | Gets the Fresnel factor lookup table. | |
| Setup | Initializes a resource. | |
Cleanup
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Cleans up a resource. | |
| ptr | Returns a pointer to a binary resource structure. (Inherited from ResCommon) |
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IsValid
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Determines whether a pointer to a resource is null.(Inherited from ResCommonBase. |
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| S | GetClassName |
nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResFragmentLightingTable
CONFIDENTIAL