void SetSpecular0(
f32 r,
f32 g,
f32 b
);
void SetSpecular0(
f32 r,
f32 g,
f32 b,
f32 a
);
void SetSpecular0(
const nw::ut::FloatColor & value
);
| SetSpecular0 ( f32, f32, f32 ) | Sets specular 0 for the light. |
| SetSpecular0 ( f32, f32, f32, f32 ) | |
| SetSpecular0 ( const nw::ut::FloatColor & ) |
Sets specular 0 for the light.
CONFIDENTIAL