nw::gfx::res::ResBone Class

Syntax

class ResBone : public nw::ut::ResCommon< ResBoneData >

Description

Binary resource class that represents bones of skeletal models.

Enumerated Types

BillboardMode Definitions for the billboard types.

Member Functions

ResBone Constructor.
ref
operator ==
operator !=
GetName Gets the name.
GetFlags Gets the flag value.
SetFlags Sets flag value.
GetIndex Gets the index number.
SetIndex Sets the index number.
GetParentBoneIndex Gets the index number of the parent bone
SetParentBoneIndex Sets the index number of the parent bone
GetParentBone Gets the parent bone.
GetChildBone Gets a child bone.
GetPrevSibling Gets the previous sibling bone.
GetNextSibling Gets the next sibling bone.
GetTransform Gets transform information.
SetTransform Sets transform information.
GetLocalMatrix Gets the local matrix.
SetLocalMatrix Sets the local matrix.
GetWorldMatrix Gets the world matrix.
SetWorldMatrix Sets the world matrix.
GetInverseBaseMatrix Gets the inverse matrix of the base matrix.
SetInverseBaseMatrix Sets the inverse matrix of the base matrix.
GetBillboardMode Gets the billboard display mode.
SetBillboardMode Sets the billboard display mode.
GetUserDataCount Gets the number of instances of user data.
GetUserData Gets user data.
GetUserDataIndex Gets the index number of user data in the dictionary.
ptr Returns a pointer to a binary resource structure. (Inherited from ResCommon)
IsValid Determines whether a pointer to a resource is null.(Inherited from ResCommonBase.
S GetClassName

Class Hierarchy

nw::ut::ResCommonBase
  nw::ut::ResCommon
    nw::gfx::res::ResBone


CONFIDENTIAL