nw::gfx::WorldMatrixUpdater::UpdateBasic Member Function

Syntax

void UpdateBasic(
     math::MTX34 * worldMatrix,
     CalculatedTransform * worldTransform,
     const CalculatedTransform & localTransform,
     const CalculatedTransform & parentWorldTransform,
     const CalculatedTransform & parentLocalTransform
) const;

Arguments

Name Description
out worldMatrix World matrix to update.
out worldTransform Pre-calculated world transform to update.
in localTransform The calculated local transform.
in parentWorldTransform Parent pre-calculated world transform.
in parentLocalTransform Parent pre-calculated local transform.

Return Values

None.

Description

Updates the world matrix using standard rules.


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