s32 BuildCommonCommand( u32 * bufferAddress, u32 bufferSize ); s32 BuildCommonCommand();
| BuildCommonCommand ( u32 *, u32 ) | Creates a command for transferring the shader binary to the specified buffer. |
| BuildCommonCommand ( ) | Creates a command for transferring the shader binary to the current command buffer. |
Creates a command for transferring the shader binary to the specified buffer.
Creates a command for transferring the shader binary to the current command buffer.
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