void EvaluateAnim(
SceneContext * sceneContext,
anim::ResGraphicsAnimGroup::EvaluationTiming timing
) const;
| Name | Description | |
|---|---|---|
| in | sceneContext |
The update target. |
| in | timing | The timing for evaluating the animation. Only animations with the same timing are evaluated. |
Evaluates the animation.
CONFIDENTIAL