nw::gfx::ParticleModel::Create Member Function

Syntax

static TransformNode * Create(
     SceneNode * parent,
     ResSceneObject resource,
     const TransformNode::Description & description,
     os::IAllocator * allocator
);

Arguments

Name Description
in parent Parent node.
in resource Resource.
in description Content to configure.
in allocator Allocator.

Return Values

Transfrom node that was created.

Description

Creates a transform node from a resource.


CONFIDENTIAL