nw::gfx::Model::BufferOption Enumerated Type

Syntax

enum BufferOption;

Value

Value Description
FLAG_BUFFER_SHADER_PARAMETER Will be 1 if using shader parameters.
FLAG_BUFFER_SHADING_PARAMETER Will be 1 if using shading parameters.
FLAG_BUFFER_MATERIAL_COLOR Will be 1 if using material colors.
FLAG_BUFFER_RASTERIZATION Will be 1 if using rasterization.
FLAG_BUFFER_TEXTURE_COORDINATOR Will be 1 if using texture coordinators.
FLAG_BUFFER_TEXTURE_MAPPER Will be 1 if using texture mappers.
FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER (Not yet implemented.)
FLAG_BUFFER_FRAGMENT_LIGHTING Will be 1 if using fragment lighting.
FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE 1 if using a fragment lighting table.
FLAG_BUFFER_TEXTURE_COMBINER Will be 1 if using texture combiners.
FLAG_BUFFER_ALPHA_TEST Will be 1 if using alpha test.
FLAG_BUFFER_FRAGMENT_OPERATION Will be 1 if using fragment operations.
FLAG_BUFFER_SCENE_ENVIRONMENT Will be 1 if using a scene environment.
FLAG_BUFFER_NOT_USE No buffer options in use.
MULTI_FLAG_BUFFER_FRAGMENT_SHADER Flag for specifying all fragment shaders at once.
MULTI_FLAG_BUFFER_MATERIAL Flag for specifying all materials at once.
MULTI_FLAG_ANIMATABLE_MATERIAL Flag for specifying all material elements that will be animated.

Description

Definitions of bit formats for buffer options.


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