nw::gfx::FrameBufferObject::Description Structure

Syntax

struct Description
{
   GLuint fboID;
   u32 height;
   u32 width;
   u32 colorFormat;
   u32 depthFormat;
   u32 colorAddress;
   u32 depthAddress;
   bool useBlock32;
};

Description

Content to configure.

Member Variables

fboID Sets the framebuffer object ID.
height Buffer height
width Buffer width.
colorFormat Color buffer format.
depthFormat Depth buffer format.
colorAddress Specifies the color buffer address.
depthAddress Specifies the depth buffer address.
useBlock32 Specifies whether to use block 32 mode. Usually, set false if not using EarlyDepthTest.

Member Functions

Description This is the default constructor.

CONFIDENTIAL