nw::gfx::CameraViewUpdater::Update Member Function

Syntax

virtual void Update(
     math::MTX34 * viewMatrix,
     const math::MTX34 & worldMatrix,
     const math::VEC3 & cameraPosition
) = 0;

Arguments

Name Description
out viewMatrix View matrix to update.
in worldMatrix World matrix for the camera's parent node.
in cameraPosition Camera position.

Return Values

None.

Description

Updates the view matrix.


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