nw::gfx::BasicRenderQueue::EnqueueModel Member Function| Name | Description | |
|---|---|---|
| in | model | Model serving as the owner of the mesh. |
| in | layerId |
ID that is given highest priority when sorting render elements. This is used to control rendering of layers and billboarding. |
| in | camera | Camera used to calculate the mesh depth. |
Adds mesh elements included in the model to the queue.
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