nw::gfx::AnimBinding::SetAnimObject Member Function

Syntax

bool SetAnimObject(
     AnimObject * animObject,
     int objectIdx = 0
);

bool SetAnimObject(
     int groupIdx,
     AnimObject * animObject,
     int objectIdx = 0
);

bool SetAnimObject(
     const char * animGroupName,
     AnimObject * animObject,
     int objectIdx = 0
);

List of Overloaded Member Functions

SetAnimObject ( AnimObject *, int ) Configures the animation object. Determines the group to be set within the animation binding based on the name of the animation group that was bound to the animation object.
SetAnimObject ( int, AnimObject *, int ) Configures the animation object.
SetAnimObject ( const char *, AnimObject *, int ) Configures the animation object.

Description of SetAnimObject ( AnimObject *, int )

Configures the animation object. Determines the group to be set within the animation binding based on the name of the animation group that was bound to the animation object.

Description of SetAnimObject ( int, AnimObject *, int )

Configures the animation object.

Description of SetAnimObject ( const char *, AnimObject *, int )

Configures the animation object.


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