nw::gfx::AnimBinding::SetAnimObject Member Function

Syntax

bool SetAnimObject(
     AnimObject * animObject,
     int objectIdx = 0
);

Arguments

Name Description
in animObject Animation object. This must be bound to an animation group.
in objectIdx Index of the animation object bound to an animation group. Make this specification when binding multiple animation objects to a single group.

Return Values

Returns true if successful.

Description

Configures the animation object. Determines the group to be set within the animation binding based on the name of the animation group that was bound to the animation object.


CONFIDENTIAL