nw::gfx::AmbientLight::Create Member Function

Syntax

static AmbientLight * Create(
     SceneNode * parent,
     ResSceneObject resource,
     const AmbientLight::Description & description,
     os::IAllocator * allocator
);

static TransformNode * Create(
     SceneNode * parent,
     ResSceneObject resource,
     const TransformNode::Description & description,
     os::IAllocator * allocator
);

static SceneNode * Create(
     SceneNode * parent,
     ResSceneObject resource,
     const SceneNode::Description & description,
     os::IAllocator * allocator
);

List of Overloaded Member Functions

Create( SceneNode *, ResSceneObject, const AmbientLight::Description &, os::IAllocator *) Creates an ambient light.
Create(SceneNode *, ResSceneObject, const TransformNode::Description &, os::IAllocator *) Creates a transform node from a resource.
Create ( SceneNode *, ResSceneObject, const SceneNode::Description &, os::IAllocator * ) Generates a scene node.

Description of Create(SceneNode *, ResSceneObject, const AmbientLight::Description &, os::IAllocator *)

Creates an ambient light.

Description of Create(SceneNode *, ResSceneObject, const TransformNode::Description &, os::IAllocator *)

Creates a transform node from a resource.

Description of Create(SceneNode *, ResSceneObject, const SceneNode::Description &, os::IAllocator *)

Generates a scene node.


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