nw::demo::RenderSystem::CalcStereoCamera Member Function

Syntax

void CalcStereoCamera(
     gfx::Camera * leftCamera,
     gfx::Camera * rightCamera,
     gfx::Camera * baseCamera,
     f32 depthLevel = 1.0f,
     f32 depthRange = 1.0f
);

Arguments

Name Description
out leftCamera Camera for the left eye.
out rightCamera Camera for the right eye.
in baseCamera Camera used as the base.
in depthLevel Distance from the base camera to the base plane.
in depthRange Parallax correction value.

Return Values

None.

Description

Calculates the stereo camera.


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