NN_MATH_INLINE MTX34 * MTX34ShadowProjectionPerspective( MTX34 * pOut, f32 fovy, f32 aspect, f32 n, f32 f );
| Name | Description | |
|---|---|---|
| out | pOut |
Pointer to the buffer that receives the result of the calculation. |
| in | fovy |
Vertical view angle. In units of radians. |
| in | aspect |
Aspect ratio of the clipping plane. |
| in | n |
Distance from the camera to the near clipping plane. |
| in | f |
Distance from the camera to the far clip plane. |
Creates an projection matrix for referencing shadow textures.
CONFIDENTIAL