nn::math::MTX34::SetupLookAt Member Functionself_type & SetupLookAt( const VEC3 & camPos, const VEC3 & camUp, const VEC3 & target ); self_type & SetupLookAt( const VEC3 & camPos, f32 twistDeg, const VEC3 & target );
SetupLookAt(const VEC3 &, const VEC3 &, const VEC3 &)
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Sets the camera matrix. |
SetupLookAt(const VEC3 &, f32, const VEC3 &)
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Sets the camera matrix. |
SetupLookAt(const VEC3 &, const VEC3 &, const VEC3 &)Sets the camera matrix.
SetupLookAt(const VEC3 &, f32, const VEC3 &)Sets the camera matrix.
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