SetUniformBool

nn::gr::CTR::ShaderLite::SetUniformBool Member Function

Syntax

void SetUniformBool(
     const BindSymbolVSBool & symbol,
     bool isEnable
);

void SetUniformBool(
     const BindSymbolGSBool & symbol,
     bool isEnable
);

List of Overloaded Member Functions

SetUniformBool ( const BindSymbolVSBool &, bool ) Sets a boolean register value for the vertex shader.
SetUniformBool ( const BindSymbolGSBool &, bool ) Sets a boolean register value for the geometry shader.

Description of SetUniformBool ( const BindSymbolVSBool &, bool )

Sets a boolean register value for the vertex shader.

Description of SetUniformBool ( const BindSymbolGSBool &, bool )

Sets a boolean register value for the geometry shader.


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