nn::gr::CTR::ShaderLite::SearchBindSymbolNum Member Functionu32 SearchBindSymbolNum( const BindSymbol::ShaderType shader_type, const BindSymbol::SymbolType symbol_type ) const;
| Name | Description | |
|---|---|---|
| in | shader_type |
The type of shader to search for. |
| in | symbol_type |
The type to be searched for. |
Searches for how many symbols there are of the specified type. Searches for how many symbols there are of the specified type among those set by pragma_bind_symbol in the shader code. Call this function after you have configured the shader binary with the SetupBinary function.
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