nn::gr::CTR::ShaderLite::GetRequiredBufferSize Member Functionu32 GetRequiredBufferSize( const void * shader_binary );
| Name | Description | |
|---|---|---|
| in | shader_binary |
The shader binary linked by ctr_VertexShaderLinker32.exe. |
Gets the size of the buffer required for SetupBinary from the shader binary.
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