bit32 * MakeChannelKickCommand( bit32 * command, const CommandBufferChannel channel );
| Name | Description | |
|---|---|---|
| in | command |
The start address for storing the rendering command. |
| in | channel |
The channel number. |
Adds a kick command to the specified channel.
Generates a write command to register 0x23c in the case of Channel 0, or to register 0x23d in the case of Channel 1.
Store these commands at the end of the command buffer. Because the byte size of the command buffer must be a multiple of 16, you must create dummy write commands ahead of time to adjust the byte size.
The byte size of commands added by this function is 8 bytes.
CONFIDENTIAL