nn::gr::CTR::BindSymbolVSInteger::MakeUniformCommand Member Function| Name | Description | |
|---|---|---|
| in | command |
The start address for storing the rendering command. |
| in | x |
X-coordinate value. |
| in | y |
Y-coordinate value. |
| in | z |
Z-coordinate value. |
Generates a command for setting integers in a vertex shader uniform.
CONFIDENTIAL