nn::gr::CTR::BindSymbol Classclass BindSymbol
Class for getting/setting information about symbols.
| SymbolType | Represents symbol type information. | |
|---|---|---|
| ShaderType | Indicates the shader type. |
| shaderType | const ShaderType | The type of shader being bound. The type is nn::gr::CTR::BindSymbol::ShaderType. | |
|---|---|---|---|
| symbolType | const SymbolType | Symbol type information. The type is nn::gr::CTR::BindSymbol::SymbolType. |
| start | u8 | The starting register number being bound. Type is u8. |
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|---|---|---|---|
| end | u8 | The end register number being bound. Type is u8. |
|
| name | const char * | A pointer indicating the address in shader binary data where the bind name is stored. The type is const char*. |
| protected | BindSymbol | Constructor. Direct creation is prohibited. |
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