nn::gd::CTR::UniformLocation::UniformLocation Constructor
UniformLocation();
UniformLocation(
u8 shaderType,
u16 managedLocation,
u8 registerLocation,
u8 size,
UniformType type
);
UniformLocation(
u32 data
);
UniformLocation ( )
|
The UniformLocation constructor. Initializes using the default uniform location. |
UniformLocation ( u8, u16, u8, u8, UniformType )
|
The UniformLocation constructor. Initializes using the argument value. |
UniformLocation ( u32 )
|
The UniformLocation constructor. Initializes using the argument value. |
UniformLocation ( )Sets an invalid location.
UniformLocation ( u8, u16, u8, u8, UniformType )The UniformLocation constructor. Initializes using the argument value.
UniformLocation ( u32 )The UniformLocation constructor. Initializes using the argument value.
CONFIDENTIAL