nn::gd::CTR::System::Debug Classclass Debug
This funciton is handy during debugging.
| Filter | This enumerated type is used by the System::Debug::SetFilter function to specify the filter or filters to be used. |
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| S | SetFilter | Sets a filter capable of making several status changes upon the next draw. The filterFlag parameter can be specified by OR'ing System::Filter enum members. |
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| S | ColorizeMipmaps | Colors the several mipmap levels of a resource with a single color. |
| S | SetCustomTexture | Sets a custom texture to be used by the System::debug::FILTER_TEXTURE_CUSTOM filer. If a custom texture is not set (or if the custom texture is NULL), the gd library uses the type of 8x8 texture used with the System::debug::FILTER_TEXTURE_8X8 filter. |
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