nn::gd::CTR::Memory Classclass Memory
Memory operations are used when performing tasks such as copy memory (layout conversion block image <-> linear image, filtering) and fill memory.
nngx function. The result of these functions can be obtained after command execution completes because a request command is added to the command list.
| nn::gd::CTR::Memory::Rect | 2D memory region. |
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| MemoryLocation | This is a memory type enum value. |
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|---|---|---|
| MemoryLayout | Memory layout definition. | |
| DownScalingMode | This is an anti-aliasing filter mode enum value. |
| S | ClearTexture2DResource | Clears Texture2DResource resources using the color specified in the argument Components. |
|---|---|---|
| S | ClearTargets | Adds a command for clearing the specified target memory. |
| S | CopyTextureSubResource | Adds a command to the current command list for transferring a source Texture2DResource texture to the destination Texture2DResource texture. |
| S | CopyVertexBufferSubResource | Copies data from the source vertex buffer to the destination vertex buffer. |
| S | CopyTexture2DResourceBlockToLinear | Adds a command for converting the source Texture2DResource resource from a block image to a linear image and transferring it to the destination Texture2DResource. |
| S | CopyTexture2DResourceLinearToBlock | Adds a command for converting the source Texture2DResource resource from a block image to a linear image and transferring it to the specified Texture2DResource to the current command list. |
| S | GenerateMipMaps | Creates a Texture2DResource resource mipmap. |
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