nn::gd::CTR::Light::EnableShadowed Member Function

Syntax

void EnableShadowed(
     gdBool value
);

Parameters

Name Description
in value If GD_TRUE is specified, shading is applied based on specifications made for LightingStage::SetShadowPrimary, LightingStage::SetShadowSecondary, and LightingStage::SetShadowSelectorTexture.
If GD_FALSE is specified, the values (1.0, 1.0, 1,0) are assigned.

Return Values

None.

Description

Sets which shadow element is to be adjusted.

The default value is GD_FALSE.

Revision History

2011/07/13
Added the default value.
2011/02/17
Initial version.

CONFIDENTIAL