nn::gd::CTR::InputElementDescription Classclass InputElementDescription
The descriptor when creating input layouts.
| m_StreamSlot | u32 | The input slot number of the stream. If multiple input elements belong to the same stream, that data must be interleaved. | |
|---|---|---|---|
| m_SemanticName | const char * | The name of the shader input element to set data for. | |
| m_Format | VertexInputStage::ShaderStreamFormatType | The data format of the input element. | |
| m_Count | u32 | The size of the data format of the input element. Specify a value in the range [1, 4]. | |
| m_AlignedByteOffset | u32 | Offset value. If InputElementDescriptionAppend is specified, add the input element to the end of the current stream. Otherwise, use the offset value to the start of the element. |
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