nn::gd::CTR::CombinerDescription::SetSourceRGB Member Function

Syntax

void SetSourceRGB(
     CombinerStage::UnitId unit,
     CombinerStage::Source sourceRGB1,
     CombinerStage::Source sourceRGB2,
     CombinerStage::Source sourceRGB3
);

Parameters

Name Description
in unit Specifies which texture combiner unit to use.
in sourceRGB1 Specifies input source 1.
in sourceRGB2 Specifies input source 2.
in sourceRGB3 Specifies input source 3.

Return Values

None.

Description

Sets the input values for the RGB color of the three texture combiner sources.

The default value for texture combiner unit 0 is SOURCE_CONSTANT. The default value for the other units is SOURCE_PREVIOUS.

Revision History

2011/02/17
Initial version.

CONFIDENTIAL