nn::gd::CTR::CombinerDescription::SetSourceRGB Member Function
void SetSourceRGB(
CombinerStage::UnitId unit,
CombinerStage::Source sourceRGB1,
CombinerStage::Source sourceRGB2,
CombinerStage::Source sourceRGB3
);
| Name | Description | |
|---|---|---|
| in | unit | Specifies which texture combiner unit to use. |
| in | sourceRGB1 | Specifies input source 1. |
| in | sourceRGB2 | Specifies input source 2. |
| in | sourceRGB3 | Specifies input source 3. |
Sets the input values for the RGB color of the three texture combiner sources.
The default value for texture combiner unit 0 is SOURCE_CONSTANT. The default value for the other units is SOURCE_PREVIOUS.
CONFIDENTIAL