nn::boss::DataStoreDownloadConfig Structurestruct DataStoreDownloadConfig
{
u32 gameId;
wchar_t accessKey[MAX_ACCESS_KEY_LENGTH];
wchar_t newsSubject[MAX_NEWS_SUBJECT_LENGTH];
wchar_t newsMessage[MAX_NEWS_MESSAGE_LENGTH];
u8 newsJumpParam[MAX_NEWS_JUMP_PARAM];
NewsMode newsMode;
bit32 newsSerialId;
};
Definition of an internal structure that maintains DataStore download information.
gameId
|
u32 |
ID used to identify the game server. | |
|---|---|---|---|
accessKey
|
wchar_t |
Key used to access the game server. | |
newsSubject
|
wchar_t |
Notification data subject title. | |
newsMessage
|
wchar_t |
Notification data body. | |
newsJumpParam
|
u8 |
Notification data jump general-purpose parameters. | |
newsMode
|
NewsMode |
Indicates whether notification data has been issued. | |
newsSerialId
|
bit32 |
Notification data serial ID. |
CONFIDENTIAL