nn::ac::CTR::GetConnectResult FunctionResult GetConnectResult();
None.
| Value | Description |
|---|---|
Result::IsSuccess |
Connection successful. |
ResultProcessing |
Connection has yet to complete. |
ResultNotFoundAccessPoint |
Unable to find an access point that could be connected to. |
ResultCanceled |
Canceled while a connection was being processed. |
ResultAlreadyConnectUnsupportAp |
Connecting to an unusable AP. |
ResultWifiOff |
Cannot use the network because the system is in wireless-disabled mode. |
ResultFailedScan |
Failed scan. |
ResultConflictIpAddress |
Conflicting IP address. |
ResultFailedDhcp |
DHCP failure. |
ResultInvalidDns |
Name resolution failure. |
ResultInvalidProxy |
Proxy failure. |
ResultFailedConnTest |
Failed Internet connection test. |
ResultFailedHotspotAuthentication |
Failed hotspot authentication. |
ResultFailedHotspotConntest |
Passed hotspot authentication and then failed an Internet connection test. |
ResultOutOfMemory |
Failed to allocate memory. |
ResultUnsupportAuthAlgorithm |
Could not connect to an access point because it used an unsupported encryption scheme. |
ResultDenyUsbAp |
Access to a Nintendo Wi-Fi USB Connector was denied. |
ResultUnsupportPlace |
Could not connect because the network is unusable from the current location. |
| A value other than the above. | Failed for reasons other than those given above. |
Gets the processing results after establishing an asynchronous automatic connection.
When you have connected using the ConnectAsync function and the nn::os::Event is signaled, use this function to check the results.
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