nn::ac::CTR::DebugSetNetworkSetting1 FunctionResult DebugSetNetworkSetting1( const u8 ssid[], u8 ssidLength, SecurityMode securityMode, const u8 key[], u8 keyLen );
| Name | Description | |
|---|---|---|
| in | ssid[] | Access point SSID. |
| in | ssidLength | Length of access point SSID. |
| in | securityMode | Encryption mode of the access point. |
| in | key[] | Encryption key of the access point. |
| in | keyLen | Length of the access point's encryption key. |
| Value | Description |
|---|---|
Result::IsSuccess |
Completed without error. |
ResultOutOfMemory |
Failed to allocate memory. |
| A value other than the above. | Failed for reasons other than those given above. |
Configures network configuration 1.
The settings are immediately applied to NAND memory.
Note: This function is provided for debugging purposes. It will only work in debug mode.
If you want to connect to the access point by using a setting specified from the product application, contact Nintendo support at support@noa.com.
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