glVertexAttrib3fv Function
GL_APICALL void GL_APIENTRY glVertexAttrib3fv(
GLuint indx,
const GLfloat * values
);
| Name | Description | |
|---|---|---|
| in | indx | Vertex attribute index number |
| in | values | Array storing vertex attribute values |
Sets vertex attributes using a GLfloat-type array.
Set index to a value that is greater than or equal to 0 and at least one less than the value that can be obtained by glGetIntegerv with GL_MAX_VERTEX_ATTRIBS specified. Call this function when using the same vertex attribute values for all vertices. The values set by this function are used when a vertex attribute array has been disabled by glDisableVertexAttribArray.
The values specified by values[0], values[1], and values[2] are given as the x, y, and z components, respectively, to the vertex shader's input registers. A value of 1 is given for w.
This function generates the following errors.
| GL_INVALID_VALUE | The index argument was set to an invalid value. |
|---|
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