GL_APICALL const GLubyte *GL_APIENTRY glGetString(
GLenum name
);
| Name | Description | |
|---|---|---|
| in | name | Name of the parameter to get |
Gets parameters related to the GL implementation.
You can set name to GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_EXTENSIONS.
You cannot specify GL_SHADING_LANGUAGE_VERSION from the OpenGL ES 2.0 standard.
This function generates the following errors.
| GL_INVALID_ENUM | The name argument was set to an invalid value. |
|---|
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