GL_APICALL void GL_APIENTRY glDepthRangef(
GLclampf zNear,
GLclampf zFar
);
| Name | Description | |
|---|---|---|
| in | zNear | Setting for the near plane |
| in | zFar | Setting for the far plane |
Sets the range of depth values for the near and far clipping planes during the conversion from device coordinates to window coordinates following the perspective divide.
No errors occur in this function.
CONFIDENTIAL