GL_APICALL void GL_APIENTRY glDeleteBuffers(
GLsizei n,
const GLuint * buffers
);
| Name | Description | |
|---|---|---|
| in | n | Number of vertex buffer objects to delete |
| in | buffers | Array storing the vertex buffer objects to delete |
Deletes vertex buffer objects and vertex state collection objects.
Set n to the number of objects stored in buffers.
Set buffers to an array storing the vertex buffer objects and vertex state collection objects to delete. Deleting a vertex state collection object does not affect the vertex buffer objects associated with it. If you delete a currently bound object, object 0 is bound in its place.
This function generates the following errors.
| GL_INVALID_VALUE | The n argument was set to a negative value. |
|---|
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