nn::gr::CTR::MakeUniformCommandVS Functionbit32 * MakeUniformCommandVS( bit32 * command, u8 location, const nn::math::MTX34 & mtx34 );
| Name | Description | |
|---|---|---|
| in | command |
The start address for storing the rendering command. |
| in | location |
Register location. |
| in | mtx34 |
A 3x4 matrix. |
Generates a command for setting a 3x4 matrix in a vertex shader uniform.
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