Software Keyboard Applet
1. Introduction
This applet provides a software keyboard for users to input text. You can configure the launch parameters passed on applet startup to customize the software keyboard's features.
2. Supplement About This Version
- To embed this in your application, add
LIBS += libnn_swkbd to your Omakefile.
Also add #include <nn/swkbd.h> to your source code.
- Note: Thread priorities 17 through 20 are used by software keyboard applet threads. Keep this in mind when setting priorities for threads that continue to run while the keyboard is running.
- This applet will not start normally if the version numbers of the library and the applet do not match.
When updating the software keyboard applet, always be sure to link the libraries in this package and rebuild the application.
- All
wchar_t type strings passed to or from the software keyboard applet are in UTF-16LE format (line feed code LF).
However, only characters in the BMP (U+0000 through U+FFFF) are available.
- If you are using predictive text input, then the set of characters that can be entered using the software keyboard applet is the same as the CTR internal fonts, excluding the Nintendo extended characters. Specifically:
- ASCII 95
- CP 1252
- CP 1253
- ISO 8859-1(Latin-1)
- ISO 8859-7
- JIS X0201
- JIS X0208
If you are not using predictive text input, see see the attached document CTR_SWKBD_characters.xls.
- See the attached document for details
Applet_Specification.doc.
3. Known Bugs
CONFIDENTIAL