nn::friends::CTR::GetFriendPresence FunctionResult GetFriendPresence( FriendPresence * pFriendPresenceList, const FriendKey * pFriendKeyList, size_t size = 1 ); Result GetFriendPresence( FriendPresence * pFriendPresenceList, const PrincipalId * pPrincipalIdList, size_t size = 1 );
GetFriendPresence(FriendPresence *, const FriendKey *, size_t)
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Gets a list of friend presence information. |
GetFriendPresence(FriendPresence *, const PrincipalId *, size_t)
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Gets a list of friend presence information. |
GetFriendPresence(FriendPresence *, const FriendKey *, size_t)Cannot acquire the invitation flag and game mode of a friend who has a different matchmaking game ID specified.
Returns an empty presence in this buffer if there is no friend corresponding to the key passed in the arguments. The function still returns success in this case.
GetFriendPresence(FriendPresence *, const PrincipalId *, size_t)Cannot acquire the invitation flag and the game mode of a friend who has a different match-making game ID specified.
Returns an empty presence in this buffer if there is no friend corresponding to the key passed in the arguments. The function still returns success in this case.
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